Tutorial 2: Idealized Wing-Body

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Many cases will arise when you must mesh intersecting surfaces. The advantage of using GridPro is that the code is not restricted to meshing only one solid volume. If two solid models or surfaces intersect the user can choose to mesh one, the other or both. The point of intersection will remain clearly defined. In Part I of this tutorial we will mesh two intersecting surfaces in 2D. In Part II we will apply the same principles to mesh a 3D model of a simple airplane fuselage and wing.

Download PDF - Tutorial 2 Book.
Download ZIP - tutorial_2.zip, including: Tutorial_2_part1.fra; Tutorial_2_part2.fra; quad.tmp.


What you will create in Part 1:

We will mesh two intersecting surfaces in 2D. Since both surfaces need to be meshed, the topology should be designed such that the wrap can be easily assigned to each surface with enough room so that the corners remain on the outside of both surfaces. The grid will remain well defined at the surface intersection.

What you will learn in Part 1:


What you will create in Part 2:

We will apply the same principles to mesh a 3D model of a simple airplane fuselage and wing. In this case we will learn how to make a mesh with two intersecting surfaces in 3D. Boundary layer clustering, important for capturing the details of the fluid close to the surface of the geometry, will also be covered.

What you will learn in Part 2:

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